Saturday, October 08, 2005

Moving around

I am utterly fascinated by the creative world of SL. Linden Lab is kind of smart in the sense of letting the users and owners of land parcel create their own land. By providing a suite of tools for creating static contents, as well as a C++ like powerful scripting language, creation owners can create content, and bring them to life by scripting the creations behaviour. True enough, much like the real life world, different sorts of creations, buildings, facilities, objects, are created by the increasing number of land owners inworld. Moving around SL, one will wow with amazement at the handsome looking buildings with cultural architectural features, lifesize gaming arena, discos, amusement park, aerodomes, etc. Basically creations are limited only by the imagination of the owner of the land plots.

This moves Secondlife into a slightly different kind of of online adverture game. In fact, it does not qualify as the typical MMORG anymore, in the sense that it is fast becoming not a game, but a virtual metaverse whereby real life events and objects can be duplicated in this world. I've seen real life companies and societies setting up extensions, offices, and advertising outlets
in this world.

One day, I shall get a plot of land and setup my own establishment in this world, since it is cheaper, and much more feasibile than an online website. Arrhhh the smell of the future, Web3D.

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